Friday 3 May 2013

planes

It’s proving harder than I first thought to do collisions in 3D without using vectors. First I’ve had to make a rotatable Plane. This isn’t animated apart from the rotation of the view.
The grey plane is the original, with the red, green and blue planes its rotations about the x-, y- and z-axes respectively.


Keys to press:
[s] toggles spinning
[a] toggles showing axes

#9C7676       R156 G118 B118

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